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by
Don Engstrom
I remember coming across a demo of Gridz a few
years ago when I was running a computer lab at a local
elementary school. I was looking for a game that students
could play during lunch after earning a "game pass."
Games had to be non-violent but still hip and competitive
enough to hold the students' interest, no easy task.
Gridz filled both criteria quite well and in its most
recent incarnation, sports some nice improvements as
well.

The Premise: You are pitted against other players,
computer or human, vying for control of "NetSpace"
a grid of luminescent green lines. You control NetSpace
by planting nodes at line intersections and sending
out builder ToolBots (pictured on right and below) to
activate them. Activate four nodes around a square and
you claim that section of netspace as your own. Claimed
territory earns energy points which you use to activate
various ToolBots. In addition to builder ToolBots, there
are Hackers which attempt to destroy enemy nodes and
Strikers that attack enemy ToolBots. You start the game
with one of each type, but these initial 'Bots are lacking
in strength and intelligence. Hey, what do you want
for free?! You can buy better ToolBots by collecting
tokens that are scattered throughout NetSpace. ToolBots
can be given basic instructions (hunt, guard repair,
patrol, etc) by option clicking on them. You win a level
when your Hackers take out all enemy base stations (pictured
above).

Solo Gameplay: For such a simple premise, Gridz
is surprisingly addictive. I found myself playing, "just
one more level" on several occasions trying to
collect enough tokens for better ToolBots. The game
is set up quite well for a combination of keyboard and
mouse action. Use the arrow keys to scroll through NetSpace
and the mouse for just about everything else. There
is no music other than a non-intrusive techno beat inthe
background. There are a number of auditory clues, however,
that alert you to attacks, claimed tokens and other
game elements. Leave the sound on as these serve you
well during gameplay. Game grids range from 8 x 8 up
to 32 x 32 and the number of opponents is varied as
well. Collecting tokens and buying better ToolBots,
especially strikers, is essential to survival as you
progress to higher levels. This raises one complaint
I have with this game. Gridz provides no information
about the energy requirements of the various ToolBots.
This is true during 'Bot selection as well as gameplay
when an overly "extravagant" ToolBot purchase
may cost you the current level. The problem is amplified
by the fact that Gridz includes no printed or pdf based
documentation. The documentation incorporated directly
into the game is enough to get you started but doesn't
eliminate the need for a printed reference.
Network
Gameplay: While Gridz has supported network play
for a while now, version 1.3.1 (a free update) has added
support for Green Dragon's own in-house game server
where you can list your own or join an existing game.
I swung by several times looking for a game to join
but left empty handed each time. Fortunately, there
are other options including AppleTalk for LAN play and
TCP/IP (assuming you know the address of your opponent)
for playing over the internet. Gridz includes 3 additional
serial numbers for installing on other computers to
act as game clients. These clients cannot play solo
or host a game of their own but can join a game that
is being hosted. Each hosted game can accommodate up
to 8 players. We fired up a game on our LAN and all
work ground to a halt! Gameplay was smooth and the folks
at Green Dragon say Gridz 1.3.1 has been improved to
remove any unfair advantages the game host may have
had. I believe it! It would be nice if there was an
option to send messages to the other players but this
is a minor quibble as there isn't a lot of spare time
for chatting. One feature unique to network play is
the ability to recycle active nodes for an additional
10 energy points. This may allow you to buy additional
needed 'Bots, but it also weakens your territory so
use with caution!
Conclusions: Gridz is highly addictive and
a good deal less violent than your average Sunday morning
cartoon as well. The game is simple enough to work for
kids but challenging enough to appeal to adults as well.
If you are looking for a refreshing change of pace from
first person shooters or civilization building check this
one out.
| Product: Gridz
1.3.1 |
| Company: Green
Dragon Creations |
| MSRP: $25 |
| Hits: Simple but addictive,
non-violent, smooth network play, good integration
of audio cues. |
| Misses: No printed documentation,
ToolBot energy cost is not made clear, Gridz game
server appears to be a ghost town. |
Rating:   
(5 possible) |
Requirements:
- PowerPC or 33Mhz 68040
- MacOS 7.5.1
- 16MB of RAM (24MB Recommended)
- 640x480, 256 colors
- 29MB of disk space
- CD-ROM Drive for install and network game hosting |
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