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Macintosh Gaming Parisian Style - A Report From The Paris Mac Expo

Hard Cider Index

by Samy Hachchouch

Some people think there are no "shoot-em-up" games for Macintosh, not quite! Most of the greatest PC games have been ported to the Mac. I went to Apple expo in Paris (140000 visitors this year) on Sunday September 20th, and there was a booth dedicated to games for the Mac. There were eight iMacs connected to each other thanks to an ethernet network. They all had 96 MB of RAM and a large crowd was gathered around them. Two iMacs were running Diablo, the famous role playing game from Blizzard. This game consists of venturing into a labyrinth to find and kill Diablo. You begin your quest in a village where you can talk to many people: a blacksmith, he sells,buys and can repair your weapons (no guns or bazookas,Diablo takes place in the Middle ages) ; a healer ; a storyteller ; a sorceress who sells magical staffs and spell books; and many other villagers. There is 3 classes of characters: a warrior: strong but weak in magic and dexterity ; a sorcerer: he's great at casting spells but isn't very strong, a rogue (a woman !): she excels in archery but has little vitality. This game was so much fun that I bought it. There was a beta version of Starcraft on two other iMacs, the game was running very well and didn't crash once. There are 3 races in Stracraft: the terrans (us), the protoss, and the zergs but it really looks like Warcraft 2 - the concept is the same. In the beginning you have some working class robots that can collect ore in cristal fields, and build buildings - you have to set up a base. In multiplayer mode you just have to kill your friend (or you and your ally have to team up to kill the computer), so I haven't had the chance to see what the missions are like in a single player game. I played with the terrans against zergs - they are sort of Aliens (like in the film "Alien") and they spit a green acid to kill their ennemies. Unlike in Warcraft your barracks can train up to 5 units at the same time.You can also hide your fighting units in a bunker in order to protect them from the attacks of your enemies, but they can still fire from there. When the enemies destroy the bunker your units get out of it without losing any lifepoints. The greatest invention is that you can make your main base fly anywhere you want. So when you are in danger you can always try to flee. The third game on display was Unreal. I haven't had the chance to play it, but it is the best doom-like game I've ever seen. Of course there is Quake to on the PC, but it always takes place in dark corridors whereas Unreal lets you play in the open-air in small valleys where you can see lakes and much more. There are also fortress to explore too. I strongly recommand a G3 or a very fast 604e processor with at least 64 MB of RAM to run it - it took 3 to 4 minutes for an iMac to load the first level. I think a 3DFX2 (voodoo 2) graphics accelerator should considerably improve the graphics and of course the number of frames per second. Games missing for the Macintosh are the driving simulators. There is only Carmageddon, Racing days R, and IndyCar 2. Here are some games that will be released in late 98 or in 99: Tombraider 2, Myth 2, Quake 2, RedNeck Rampage, Carmaggedon 2, Total Annihilation, Diablo 2 and many more...

Samy is 15 and lives in France ( the country of wine and camembert he says) He discovered the Macintosh in 1995 when he got a Performa 5200. He has learned to use DTP programs with it ,and created his own website but is looking forward to purchasing a G3 next year because his machine is just too poky. He hopes to get a job where he can use a Macintosh.

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